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VR goggles may ease dizziness for migraine sufferers

NCT ID NCT07493005

What the study statuses mean

This study's is highlighted.

Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Jun 27, 2026 · Last updated Jun 27, 2026

Summary

This study tested whether adding virtual reality (VR) exercises to standard home balance training helps people with vestibular migraine, a condition causing dizziness and balance problems. Forty adults with the condition were split into two groups: one did only home exercises, the other added clinic-based VR sessions. After four weeks, researchers measured balance, dizziness, and quality of life to see if VR provided extra benefits.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
virtual reality-based vestibular rehabilitation
What this could lead to
If it works, this could offer a more effective, non-drug way to reduce dizziness and improve balance for people with vestibular migraine.
What could go wrong
This is a small, early-stage trial with only 40 participants, so results may not apply to everyone. The added benefit of VR over standard exercises is uncertain.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

40 people

The number who actually took part.

Started

Mar 2025

Finished

Feb 2026

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

18 to 60 years

Sex

Anyone

Healthy volunteers

Not accepted

This study is not open to healthy volunteers. The entry requirements below say who it is open to.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Diagnosis of definite vestibular migraine according to the International Classification of Headache Disorders, 3rd edition (ICHD-3) * Age between 18 and 60 years * Confirmation of vestibular migraine diagnosis using a validated diagnostic scale * Not receiving acute pharmacological treatment for vestibular migraine at the time of enrollment * Ability to perform activities of daily living independently * No visual impairment or ocular disease that would interfere with assessment or rehabilitation * Ability to understand and comply with study procedures * Provision of written informed consent Exclusion Criteria: * Medical contraindications to head movements required for vestibular rehabilitation (e.g., severe cervical disorders) * Intolerance to virtual reality equipment or conditions preventing its use * Presence of severe comorbid conditions (e.g., life-threatening disease, severe cognitive impairment, neurological disorder, or severe psychiatric disorder) * Presence of central nervous system disorders * Diagnosis of vestibular disorders other than vestibular migraine * Inability or unwillingness to perform home-based or virtual reality-based vestibular rehabilitation * Incomplete participation in required assessment procedures * Physical disability preventing independent walking

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Ege University

    Izmir, Turkey (Türkiye)

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