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VR headset takes on back pain: new study shows promise

NCT ID NCT07305597

What the study statuses mean

This study's is highlighted.

Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study tested whether adding virtual reality (VR) to pain education and core exercises could help people with chronic low back pain. 51 adults were split into two groups: one did standard pain education plus core exercises, the other used VR for pain education plus the same exercises. The goal was to see if VR could reduce pain, fear of movement, and disability better than standard care.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
Virtual reality-assisted pain neuroscience education plus core stabilization exercises
What this could lead to
If it works, this could offer a new, engaging way to help people with chronic back pain feel less pain and fear of movement.
What could go wrong
This is a small, completed trial with 51 people. The results may not apply to everyone, and the benefits might be short-term.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

51 people

The number who actually took part.

Started

Feb 2026

Finished

May 2026

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

18 to 65 years

Sex

Anyone

Healthy volunteers

Not accepted

This study is not open to healthy volunteers. The entry requirements below say who it is open to.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Be between the ages of 18 and 65 * Have a diagnosis of nonspecific low back pain with a history of low back pain lasting at least 3 months * Have no specific pathologies that could cause low back pain (e.g., tumor, infection, fracture, inflammatory disease) * Be able to walk independently and have the capacity to exercise * Mini Mental State Examination score \>23 Exclusion Criteria: * Individuals who have undergone lumbar surgery within the last year, * Individuals with central or peripheral neurological disorders (e.g., multiple sclerosis, peripheral neuropathy, Parkinson's disease), * Those with vestibular, visual, or balance disorders (those at risk of dizziness or nausea during virtual reality applications), * Those with serious cardiopulmonary or systemic diseases, * Those with psychiatric disorders or a diagnosis of severe depression, those who are pregnant * Individuals with a history of dizziness, epilepsy, or visual disturbances associated with virtual reality use

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Kırşehir Ahi Evran University

    Center, Kirşehi̇r, 40100, Turkey (Türkiye)

  • Kırşehir Ahi Evran University

    Kırşehir, Turkey (Türkiye)

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