Can VR games restore lost vision in young brain tumor survivors?
NCT ID NCT07558395
First seen May 01, 2026 · Last updated Jun 22, 2026 · Updated 7 times
Summary
This study tests whether a virtual reality program can improve vision in 120 children, teens, and young adults who have lost part of their visual field (hemianopsia) after a brain tumor. Participants will use a VR headset at home for 8 weeks to do visual exercises. The goal is to see if this can help them see more in their blind area and improve their daily life.
Disclaimer
Read more
Show less
This is a summary of
the original study
.
Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
Get updates
Get notified about this study
Sign up to get updates when this study changes or when new studies for PEDIATRIC BRAIN TUMOR are added.
Genom att skicka in godkänner du våra Användarvillkor
Contacts and locations
Show contact details
Enter your email to view the contact information for this study.
Genom att skicka in godkänner du våra Användarvillkor
Study contacts
-
Contact
Phone: •••-•••-•••• Email: •••••@•••••
-
Contact
Phone: •••-•••-•••• Email: •••••@•••••
Locations
-
Department of Paediatric and adolescents medicine, Medical University
Vienna, Austria
Contact Phone: •••-•••-•••• Email: •••••@•••••
-
Great Ormond Street Hospital for Children
London, United Kingdom
Contact Phone: •••-•••-•••• Email: •••••@•••••
-
Hôpital de Hautepierre
Strasbourg, France
Contact Phone: •••-•••-•••• Email: •••••@•••••
-
Institute of Tumour, department of haematology and Oncohaematology paediatric
Milan, Italy
Contact Phone: •••-•••-•••• Email: •••••@•••••
-
Paediatric Haematology, University Hospital
Padova, Italy
Contact Phone: •••-•••-•••• Email: •••••@•••••
-
Paediatric Oncology, San Joan de Deu
Barcelona, Spain
Contact Phone: •••-•••-•••• Email: •••••@•••••
-
Paediatrics and Adolescents Medicine, University Hospital
Copenhagen, Denmark
Contact Phone: •••-•••-•••• Email: •••••@•••••
-
Princess Maxima Centre for Paediatric Oncology
Utrecht, Netherlands
Contact Phone: •••-•••-•••• Email: •••••@•••••
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
Active substance
virtual reality visual stimulation program (3D-MOT)
What this could lead to
If it works, this could offer a home-based way to improve visual field loss and quality of life for young brain tumor survivors.
What could go wrong
This is an early-stage trial with no prior results, so the program may not improve vision. The effect may also vary from person to person.
Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.