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Can video games and VR boost teen fitness and focus as well as traditional exercise?
NCT ID NCT07660822
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study compares three types of exercise programs—traditional physical activity, virtual reality, and video game-based—to see how they affect physical fitness and attention in healthy adolescents aged 10-18. Participants will be split into three groups and follow their assigned program for 20-30 minutes, three days a week, for eight weeks. The researchers will measure changes in balance, reaction time, attention, and physical activity levels to determine if digital exercise can match or outperform traditional methods.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- Virtual reality and video game-based exercise programs
- What this could lead to
- If effective, these digital exercise programs could offer fun, accessible ways to improve fitness and attention in teens.
- What could go wrong
- This is a small, early-stage study in healthy teens, so results may not apply to other groups or real-world settings.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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About 48 people
The number the study aims to enrol. It can still change while the study runs.
- Started
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Nov 2025
- Expected to finish
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Aug 2026
An estimate. End dates often move.
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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10 to 18 years
- Sex
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Anyone
- Healthy volunteers
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Accepted
You do not need to have the condition being studied to take part.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * Volunteering to participate in the study * Being an adolescent aged 10-18 years * Having a score below 4 on the Physical Activity Scale for Adolescents Exclusion Criteria: * Having any physical disability that would prevent participation in the exercise program * Having upper or lower extremity orthopedic disease * Having a score above 4 on the Physical Activity Scale for Adolescents
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
How to take part
Only the study team decides who joins. These are the ways to reach them.
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The places running it
1 site. The list below names each one and where it is.
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The official record
ClinicalTrials.gov lists the study team's own contact details, including names and phone numbers. We don't republish those.
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A doctor treating you
A doctor who knows your case can contact a study site on your behalf, and can tell you whether this study is worth pursuing at all.
Contacts and locations
Locations
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Gaziantep Islamic Science and Technology University
RECRUITINGGaziantep, Turkey (Türkiye)
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