Den här översättningen är inte klar ännu. Den här sidan är just nu på engelska.

Gå till den engelska sidan

Teens learn CPR from a video game – does it work?

NCT ID NCT07286708

What the study statuses mean

This study's is highlighted.

Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study tested whether a serious video game called Lifesaver could teach CPR to teenagers as effectively as a traditional instructor-led class. 117 high school students in Turkey were randomly assigned to either play the game or attend a standard CPR lesson. Researchers measured their CPR knowledge and skills right after training, and again at 1 month and 6 months, to see which method worked better and how long the learning lasted.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
Lifesaver video game (interactive CPR training app)
What this could lead to
If it works, this could show that video games are a fun, effective way to teach CPR to teenagers, potentially increasing bystander response in emergencies.
What could go wrong
This is a small, single-school study in Turkey, so results may not apply everywhere. The video game may not improve skills as well as hands-on practice with a manikin.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

117 people

The number who actually took part.

Started

Nov 2021

Finished

Dec 2022

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

15 to 17 years

Sex

Anyone

Healthy volunteers

Not accepted

This study is not open to healthy volunteers. The entry requirements below say who it is open to.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Students enrolled in the 11th grade at Üsküdar High School, Aged 15-17 years, * Volunteered to participate in the study, * Owns a smartphone capable of running the Lifesaver video game, * No health problems affecting verbal communication, * Provided written informed consent signed by both the student and their parent/guardian Exclusion Criteria: * Received Basic Life Support (BLS/CPR) training within the past 12 months, * Transferred to another school during the study period, * Declined to participate or withdrew consent at any time

Get updates

Get notified about this study

Sign up to get updates when this study changes or when new studies for Basic life support training course are added.

Vår säkerhetsrekommendation!

Genom att skicka in godkänner du våra Användarvillkor

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Istanbul Uskudar High School

    Üsküdar, Istanbul, 34674, Turkey (Türkiye)

More trials for these conditions

Other studies related to the condition(s) this trial covers.