Video games vs. standard therapy: which boosts motor skills in kids with CP?
NCT ID NCT06821815
First seen Nov 01, 2025 · Last updated May 24, 2026 · Updated 30 times
Summary
This study compared intensive video game-based therapy to standard bimanual activity therapy in 16 children with spastic cerebral palsy (ages 4-18). Over two weeks, each child completed 28 sessions. Researchers measured changes in motor skills, daily living activities, and participation right after treatment and again three months later. The goal was to see if video games offer a more effective, time-saving, and fun option for rehabilitation.
Disclaimer
Read more
Show less
This is a summary of
the original study
.
Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
Get updates
Get notified about this study
Sign up to get updates when this study changes or when new studies for CEREBRAL PALSY (CP) are added.
Genom att skicka in godkänner du våra Användarvillkor
Contacts and locations
Show contact details
Enter your email to view the contact information for this study.
Genom att skicka in godkänner du våra Användarvillkor
Locations
-
Cerebral Palsy Türkiye Foundation
Istanbul, Ataşehir, Turkey (Türkiye)
-
Istanbul Medipol University
Istanbul, Beykoz, 34815, Turkey (Türkiye)
Conditions
Explore the condition pages connected to this study.