Can a video game make teens more empathetic? european study aims to find out
NCT ID NCT07093645
First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time
Summary
This study tests a digital program called SEL4@ll that uses a serious game and classroom activities to help European teens aged 10-16 build social-emotional skills like empathy and decision-making. About 500 students will play the game and complete surveys to see if it improves their well-being and inclusion at school. The goal is to see if this approach works better than standard school activities.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- SEL4@ll digital intervention (serious game, teacher handbook, surveys)
- What this could lead to
- If successful, this could provide schools with an effective digital tool to enhance students' social-emotional skills and well-being.
- What could go wrong
- This is an early-stage study with no health outcomes, only survey-based measures. Results may not generalize across different school settings or cultures.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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About 500 people
The number the study aims to enrol. It can still change while the study runs.
- Started
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Jan 2026
- Expected to finish
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Jul 2026
An estimate. End dates often move.
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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10 to 16 years
- Sex
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Anyone
- Healthy volunteers
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Accepted
You do not need to have the condition being studied to take part.
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Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria Participants must meet all of the following criteria to be included in the study: * Be within the target age range (typically 10-16 years old, corresponding to 5th-6th grade of primary or 1st-4th year of secondary education). * Have written informed consent provided by a parent or legal guardian. * Complete all three measurement points (pre-test, post-test, and follow-up assessments). * Attend school regularly (i.e., not chronically absent). Exclusion Criteria Participants will be excluded from the study if they: * Do not obtain parental/legal guardian consent. * Have significant cognitive, developmental, or language impairments that prevent them from understanding or completing the intervention or assessment tools. * Are absent for a prolonged period during the implementation phase (e.g., due to illness, transfer, or other reasons). * Participate in another intervention targeting similar outcomes during the study period, which may confound results.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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University of Valencia
Valencia, Valencia, Spain