Teens' screen time targeted: new study tests community approach to curb gaming addiction
NCT ID NCT07357792
First seen Jan 24, 2026 · Last updated May 24, 2026 · Updated 11 times
Summary
This study tests a program for teens aged 11-15 to reduce problematic video game use and prevent addiction. The program includes mindfulness training in class, a community group that creates fun screen-free activities, and online mindfulness for adults. Researchers will compare teens in schools with the program to those without, measuring changes over time.
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Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Contacts and locations
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Locations
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Centro de Saúde de Rosalía de Castro
Vigo, Pontevedra, 36201, Spain
Conditions
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