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Could video games help Parkinson's patients? new study tests VR and AR rehab

NCT ID NCT07382401

What the study statuses mean

This study's is highlighted.

Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting This study
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study is testing whether virtual reality (VR) and augmented reality (AR) games can be a safe and easy-to-use tool for rehab in people with Parkinson's disease. Thirty healthy volunteers aged 50 to 70 will try the game system for four sessions over two weeks. Researchers will check for motion sickness, how easy the system is to use, and whether people like it. This is a very early test to see if the technology is worth studying in actual Parkinson's patients.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
Virtual reality (VR) and augmented reality (AR) head-mounted displays with gamified rehabilitation exercises
What this could lead to
If this works, it could point toward a fun, engaging way to help people with Parkinson's do their rehab exercises at home or in therapy.
What could go wrong
This is a very early, small trial in healthy volunteers, not patients. The technology might cause motion sickness or be too hard to use. Success here doesn't guarantee it will help Parkinson's symptoms.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

About 30 people

The number the study aims to enrol. It can still change while the study runs.

Expected to start

Feb 2026

An estimate. Start dates often move.

Expected to finish

Apr 2026

An estimate. End dates often move.

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

50 to 70 years

Sex

Anyone

Healthy volunteers

Accepted

You do not need to have the condition being studied to take part.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Aged 50 to 70 years old * Able to understand Filipino and English * Montreal Cognitive Assessment - Philippines (MOCA-P) score \>27 * Timed Up and Go \<10 seconds Exclusion Criteria: * Previously diagnosed with any neurologic condition * With any form of aphasia * Previously diagnosed with a psychiatric disorder * Previously diagnosed with seizures or epilepsy * Significant visual or hearing impairment (including individuals who have difficulties seeing or hearing even with the use of assistive devices like eyeglasses or hearing aids) or use of mobility aids * Has a history of motion sickness * Has quadriplegia or paralysis of dominant hand * Has a life expectancy of less than a year * Has previously used an ImGTS (e.g., a head-mounted display (HMD) or a cave automatic virtual environment (CAVE))

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

How to take part

Only the study team decides who joins. These are the ways to reach them.

  1. The places running it

    1 site. The list below names each one and where it is.

  2. The official record

    ClinicalTrials.gov lists the study team's own contact details, including names and phone numbers. We don't republish those.

    Open the record ↗

  3. A doctor treating you

    A doctor who knows your case can contact a study site on your behalf, and can tell you whether this study is worth pursuing at all.

Contacts and locations

Locations

  • Augmented Experience eHealth Laboratory

    Manila, National Capital Region, 1000, Philippines

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