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Gamification boosts nursing Students' stoma care skills?

NCT ID NCT07500857

What the study statuses mean

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Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting This study
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Jun 26, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study tests whether a gamified education program helps nursing students learn stoma care better than traditional teaching. 72 fourth-year nursing students will be randomly assigned to either the game-based or standard training. Their knowledge and skills will be tested before, one week after, and four weeks after the training to see if the game approach improves learning and retention.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
Gamification-based stoma care education program
What this could lead to
If successful, this could show that game-like learning improves how well nursing students learn and remember stoma care procedures.
What could go wrong
This is a small, early-stage educational study with only 72 participants. Results may not apply to other topics or settings, and the effect may be small or short-lived.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

About 72 people

The number the study aims to enrol. It can still change while the study runs.

Expected to start

Mar 2026

An estimate. Start dates often move.

Expected to finish

Apr 2026

An estimate. End dates often move.

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

17 years and older

Sex

Anyone

Healthy volunteers

Not accepted

This study is not open to healthy volunteers. The entry requirements below say who it is open to.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Nursing students who voluntarily agree to participate in the study * Students who are enrolled in the "Nursing Professional Practice" course for the first time * Students who have access to a mobile device (e.g., smartphone or tablet) and internet connection Exclusion Criteria: * Students who have previously participated in or used any game related to stoma care * Students who do not attend the theoretical course * Students who do not participate in demonstrations or group activities * Students who do not complete any stage of the knowledge assessment * Students who do not complete any stage of the skill assessment * Students who provide incomplete or careless responses to data collection forms * Students who do not use or complete the game-based intervention

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As listed by the trial registrant

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How to take part

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