Gamers beware: study links heavy gaming to pain and poor sleep
NCT ID NCT06843772
First seen Jun 25, 2026 · Last updated Jun 26, 2026 · Updated 1 time
Summary
This study looked at how digital game addiction affects the muscles, bones, and sleep quality in adults aged 18-39 who play games at least 3 hours a day, 4-5 days a week. Researchers gave some participants ergonomic training and an exercise program to see if it helped. The goal was to understand the link between gaming and physical discomfort, not to find a cure.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- ergonomic training and exercise program
- What this could lead to
- If successful, this could highlight the need for ergonomic training and exercise to reduce pain and improve sleep in heavy gamers.
- What could go wrong
- This is a small, completed observational study with only 40 participants, so results may not apply to all gamers. It does not test a treatment.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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40 people
The number who actually took part.
- Started
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Mar 2025
- Finished
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Aug 2025
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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18 to 39 years
- Sex
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Anyone
- Healthy volunteers
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Accepted
You do not need to have the condition being studied to take part.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * Adults aged 18-39. * Individuals who play digital games at least 4-5 days a week, at least 3 hours a day. * Individuals who voluntarily participate in the study and sign the ethical consent form. Exclusion Criteria: * Individuals with existing serious health problems related to the musculoskeletal system or sleep patterns. * Individuals who suffered trauma or serious injuries related to the musculoskeletal system during the study period. * Individuals with psychological disorders such as depression or anxiety disorder.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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Uskudar university
Istanbul, Turkey (Türkiye)
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Other studies related to the condition(s) this trial covers.