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Video games vs. push training: which helps kids with cerebral palsy balance better?

NCT ID NCT07401108

Summary

This study tested two different balance training methods for children with hemiplegic cerebral palsy. Sixty children aged 6-10 received standard physical therapy plus either Wii Balance Board games or reactive 'push-and-recover' training for eight weeks. Researchers measured which approach better improved the children's balance control and ability to perform daily activities like climbing stairs.

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Contacts and locations

Locations

  • Wahet nour elahayah

    Al Mansurah, Daqahlyia, 35511, Egypt

Conditions

Explore the condition pages connected to this study.