Gamified VR boosts nursing skills? new study tests High-Tech training

NCT ID NCT06494462

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study tested whether using a gamified virtual reality app or a video demonstration helps nursing students learn subcutaneous injection skills better than standard teaching alone. 96 first-year nursing students were split into three groups and their skills and confidence were measured. The goal is to find the most effective way to train future nurses.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance

virtual reality training and video demonstration

What this could lead to

If successful, this could show that gamified VR is a better way to teach nursing students practical skills, potentially improving patient care.

What could go wrong

This is a small, single-university study with only 96 students. Results may not apply to other settings or skills, and the VR method may not be cost-effective or practical for widespread use.

Disclaimer Read more

This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Adnan Menderes University Nursing Faculty

    Aydin, Turkey (Türkiye)