Virtual reality kicks off: could VR training sharpen football skills and cut mental fatigue?

NCT ID NCT07691229

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Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

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Status unknown
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First seen Jul 08, 2026 · Last updated Jul 09, 2026 · Updated 1 time

Summary

This study tests whether adding virtual reality (VR) training to regular practice improves football-specific technical skills, training load, and mental fatigue in licensed male football players. Twenty-four players are randomly assigned to either a VR training group (using the Rezzil Index app on HTC Vive Pro or Oculus Quest 2, twice a week for 8 weeks) or a control group that continues normal training. The goal is to see if VR can be an effective, low-stress way to enhance performance.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
Rezzil Index VR training device
What this could lead to
If effective, VR training could become a standard supplement to regular football practice, boosting technical skills without extra physical strain.
What could go wrong
This is a small, early-stage study with only 24 participants, so results may not apply broadly. VR training may not translate to real-game performance.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Phase

Not a phased trial

Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.

Participants

24 people

The number who actually took part.

Started

Dec 2022

Finished

Mar 2023

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Ages

18 years and older

Sex

Male participants only

Healthy volunteers

Accepted

You do not need to have the condition being studied to take part.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Licensed male football players aged 18 years or older * Active participation in regular team training * No history of serious musculoskeletal injury in the past 6 months Exclusion Criteria: * History of serious injury or surgical intervention * Psychiatric or neurological conditions * Regular use of medication affecting cognitive performance * Prior experience with VR training systems

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Conditions

The condition(s) this trial relates to.

Mental Fatigue

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Manisa Celal Bayar University, Faculty of Sport Sciences

    Manisa, Turkey (Türkiye)

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