Schools test VR game to stop teens from vaping

NCT ID NCT07362069

Summary

Yale researchers are developing a virtual reality game to prevent middle school students from starting to vape. The game teaches teens skills to manage emotions and resist peer pressure around e-cigarettes. The study is gathering feedback from 8th graders and school staff to see if the VR approach is practical and engaging for classroom use.

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Contacts and locations

Locations

  • Massachusetts General Hospital

    Boston, Massachusetts, 02114, United States

  • Yale University

    New Haven, Connecticut, 06520, United States

Conditions

Explore the condition pages connected to this study.