Video games as therapy: new hope for kids with cerebral palsy
NCT ID NCT07325981
Summary
This study aims to see if physical therapy using interactive video games (exergaming) is more effective and engaging than traditional physical therapy for children with cerebral palsy. It will compare three approaches: games with special biofeedback, games alone, and standard therapy. The goal is to improve movement, balance, and motivation in 90 children aged 6-12.
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Study contacts
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Contact
Phone: •••-•••-•••• Email: •••••@•••••
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Contact
Phone: •••-•••-•••• Email: •••••@•••••
Locations
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Ziauddin University
Karachi, Sindh, 75850, Pakistan
Contact Phone: •••-•••-•••• Email: •••••@•••••
Conditions
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