Could a 4-Week school program curb teen gaming addiction?
NCT ID NCT07002515
First seen Aug 25, 2026 · Last updated Aug 26, 2026 · Updated 1 time
Summary
This trial tests whether a four-week, nurse-led health education program can reduce digital game addiction and encourage healthier behaviors in adolescents. About 160 teens who play digital games will take part, with some receiving the program and others not. The program covers topics like balanced tech use, physical activity, nutrition, sleep, and stress management. Researchers will measure changes in gaming addiction and health-promoting behaviors using standard questionnaires.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- A four-week school-based health education program delivered by a nurse, covering digital game addiction, physical activity, nutrition, sleep, stress management, and health responsibility.
- What this could lead to
- If effective, this program could offer a simple, low-cost way for schools to help teens cut down on excessive gaming and adopt healthier daily habits.
- What could go wrong
- This is a single-school trial, so results may not apply broadly. The program is short and relies on self-reported scales, which may not capture real-world change or lasting effects.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
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Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
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160 people
The number who actually took part.
- Started
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Feb 2025
- Finished
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May 2025
- Lead sponsor
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Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
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10 to 14 years
- Sex
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Anyone
- Healthy volunteers
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Accepted
You do not need to have the condition being studied to take part.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: Enrolled as a student at the study school Played digital games Had access to at least one digital device (smartphone, tablet, computer, or game console) Written informed consent provided by a parent or legal guardian Verbal assent provided by the participant Signed parental consent form returned within two weeks Exclusion Criteria: Diagnosis of attention-deficit/hyperactivity disorder (ADHD) Language or speech difficulties Psychiatric or educational problems that could interfere with participation Difficulty understanding written or spoken Turkish
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
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Saglik Bilimleri Universitesi Gulhane Hemsirelik Fakultesi
Ankara, Etlik, 06010, Turkey (Türkiye)
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