Touchy-Feely VR boosts reading skills?
NCT ID NCT07209228
First seen Nov 01, 2025 · Last updated May 16, 2026 · Updated 26 times
Summary
This study tests whether adding touch sensations (haptic feedback) to virtual reality can improve how children learn to read and spell. About 60 participants aged 6 and older will use special gloves that vibrate while they complete literacy tasks in VR. The goal is to see if this extra sense makes learning more effective.
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Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Study contacts
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Contact
Phone: •••-•••-•••• Email: •••••@•••••
Locations
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University of Miami
NOT_YET_RECRUITINGCoral Gables, Florida, 33146, United States
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University of Miami
RECRUITINGCoral Gables, Florida, 33146, United States
Contact Phone: •••-•••-•••• Email: •••••@•••••
Contact
Contact Phone: •••-•••-•••• Email: •••••@•••••
Conditions
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