Virtual grocery game tested to boost Seniors' brain power

NCT ID NCT07584408

First seen May 15, 2026 ยท Last updated May 15, 2026

Summary

This study explored whether playing a computer game that simulates grocery shopping could improve memory, attention, and money management skills in older adults. Fifteen participants aged 50 and older took part, with some playing the game and others receiving standard care. The goal was to see if the game could be a useful tool in rehabilitation, but the study was stopped early, so results are limited.

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Contacts and locations

Locations

  • Glenrose Rehabilitation Hospital

    Edmonton, Alberta, T6G 2G4, Canada

Conditions

Explore the condition pages connected to this study.