Gamified training takes on traditional lectures in hip surgery setup showdown

NCT ID NCT07194148

First seen Jun 24, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study tests whether a custom digital game can help nursing students learn how to arrange surgical instruments for total hip replacement better than a standard classroom lecture. Sixty participants will be randomly assigned to either play the game or attend a lecture, and their accuracy in setting up the instrument table will be compared. The goal is to see if gamification improves learning and satisfaction.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Gamified Digital Education (ORNurse: Steril Setup 1.0)
What this could lead to
If successful, this could show that gamified digital training is more effective than traditional lectures for teaching surgical setup skills, potentially improving nurse education.
What could go wrong
This is a small, early-stage educational trial with only 60 participants. Results may not apply broadly, and the game might not outperform standard teaching methods.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Get updates

Get notified about this study

Sign up to get updates when this study changes or when new studies for EDUCATIONAL TECHNOLOGY are added.

Our safety recommendation!

By submitting, you agree to our Terms of use

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Bozok University, School of Health Services (SHMYO)

    Yozgat, Yozgat, 66000, Turkey (Türkiye)

More trials for these conditions

Other studies related to the condition(s) this trial covers.