Video game meets gym class: can 'The movement League' make kids more active?
NCT ID NCT07723807
First seen Jul 23, 2026 · Last updated Jul 24, 2026 · Updated 1 time
Summary
This trial tests whether an 8-week gamified cooperative exergaming program, called 'The Movement League,' can boost motivation for physical education, increase daily physical activity, and reduce sedentary behavior in primary school children aged 8 to 12. The program replaces standard PE lessons with dance-based exergames, cooperative challenges, and symbolic rewards. Researchers will compare changes in motivation, activity levels, and screen time between classes that use the program and those that stick with conventional PE.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- a gamified cooperative exergaming program combining dance-based exergames, cooperative learning, and symbolic rewards
- What this could lead to
- If effective, this program could offer schools a fun, structured way to increase children's daily activity and reduce sedentary habits.
- What could go wrong
- This is a small, short-term trial in a single region, so results may not apply broadly. The novelty of gamification might wear off over time.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
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Locations
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Primary school
Jaén, 23007, Spain
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