Can a digital escape room game boost Students' crisis skills?

NCT ID NCT07669480

First seen Jun 27, 2026 ยท Last updated Jun 27, 2026

Summary

This study tests whether a digital escape room game can improve midwifery students' confidence and problem-solving skills in psychological first aid. About 84 second-year students will be split into two groups: both get standard training, but one group also plays an interactive online game with crisis scenarios. Researchers will measure changes in self-efficacy and problem-solving scores right after training and again later.

What this could mean

Our plain-language read of the trial. This is informational only โ€” not medical advice or a prediction.

Active substance
Digital escape room game
What this could lead to
If successful, this could show that game-based learning is an effective way to train students in psychological first aid.
What could go wrong
This is a small, early-stage study with only 84 students, so results may not apply broadly. It measures self-reported confidence, not real-world performance.

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