Video games as therapy: can exergaming boost motor skills in autistic youth?
NCT ID NCT07720427
First seen Jul 22, 2026 · Last updated Jul 23, 2026 · Updated 1 time
Summary
This pilot trial explores whether Nintendo Switch exergaming—active video games like RingFit Adventure and Switch Sports—can improve motor skills in autistic youth aged 5 to 30. Participants are randomly assigned to an exergaming group or a no-intervention control group. The study measures changes in balance, coordination, strength, and agility to see if this fun approach is feasible and effective.
What this could mean
Our plain-language read of the trial. This is informational only — not medical advice or a prediction.
- Active substance
- Nintendo Switch exergaming (RingFit Adventure and Nintendo Switch Sports)
- What this could lead to
- If effective, exergaming could offer a fun, accessible way to improve motor skills in autistic youth.
- What could go wrong
- This is a small pilot study, so results may not apply broadly. The intervention may not produce meaningful motor improvements.
This is an AI summary of the original study and may miss details. Read our disclaimer.
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Conditions
The condition(s) this trial relates to.
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
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Locations
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Health Sciences Campus, University of Delaware
Newark, Delaware, 19060, United States
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