Video games as therapy: can exergaming boost motor skills in autistic youth?

NCT ID NCT07720427

First seen Jul 22, 2026 · Last updated Jul 23, 2026 · Updated 1 time

Summary

This pilot trial explores whether Nintendo Switch exergaming—active video games like RingFit Adventure and Switch Sports—can improve motor skills in autistic youth aged 5 to 30. Participants are randomly assigned to an exergaming group or a no-intervention control group. The study measures changes in balance, coordination, strength, and agility to see if this fun approach is feasible and effective.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
Nintendo Switch exergaming (RingFit Adventure and Nintendo Switch Sports)
What this could lead to
If effective, exergaming could offer a fun, accessible way to improve motor skills in autistic youth.
What could go wrong
This is a small pilot study, so results may not apply broadly. The intervention may not produce meaningful motor improvements.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Get updates

Get notified about this study

Sign up to get updates when this study changes or when new studies for AUTISM SPECTRUM DISORDER are added.

Our safety recommendation!

By submitting, you agree to our Terms of use

Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Health Sciences Campus, University of Delaware

    Newark, Delaware, 19060, United States

More trials for these conditions

Other studies related to the condition(s) this trial covers.