Can video games straighten spines? new trial tests exergaming for scoliosis

NCT ID NCT07413588

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study will compare two exercise approaches for teens aged 10–18 with mild idiopathic scoliosis (Cobb angle 10–25°). One group will receive a tailored exercise program with corrective moves and mirror therapy; the other will play active video games (Xbox Kinect). Researchers will measure changes in spine curvature, trunk rotation, lung function, and quality of life. The trial aims to find a more engaging way to manage scoliosis without bracing or surgery.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
tailored exercise program and exergaming (Xbox Kinect games)
What this could lead to
If successful, this could show that fun, game-based exercises are as good as or better than standard exercises for reducing spine curvature in teens with mild scoliosis.
What could go wrong
This is a small, early-stage trial (54 people) that hasn't started yet. Results may not apply to all scoliosis types, and improvements in Cobb angle may be modest.

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Conditions

The condition(s) this trial relates to.

As listed by the trial registrant

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