Praise and gamification boost Kids' food tracking in small study
NCT ID NCT06193967
First seen Jan 05, 2026 · Last updated Apr 25, 2026 · Updated 12 times
Summary
This study tested whether adding praise from parents and game-like features (points, levels, a virtual pet) to a digital food diary helps children ages 8-12 track their eating habits. Nineteen families participated for 4 weeks. The goal was to see if these positive reinforcement strategies improve how often and how accurately kids log their food.
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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Locations
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University of Tennessee
Knoxville, Tennessee, 37996, United States
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