Can a game outsmart vaccine myths?

NCT ID NCT07758296

First seen Aug 11, 2026 · Last updated Aug 12, 2026 · Updated 1 time

Summary

This trial tests whether a brief online game can help Canadian adults better identify COVID-19 vaccine misinformation. Participants judge true/false statements and get instant feedback in a game-like format, compared to reading the same information as a blog post or doing nothing. The study measures knowledge accuracy immediately and after one month, along with vaccination intention and confidence.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
A gamified misinformation refutation quiz
What this could lead to
If effective, this could offer a scalable digital tool to counter health misinformation and increase vaccine uptake.
What could go wrong
The effect may be short-lived or not translate into actual vaccination behavior; the trial relies on self-reported outcomes.

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Conditions

The condition(s) this trial relates to.

Communication COVID-19 Health Education Vaccination Hesitancy

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Online

    Columbia, South Carolina, 29208, United States

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Other studies related to the condition(s) this trial covers.