New AR video game aims to curb teen drinking

NCT ID NCT04351958

First seen Jun 25, 2026 · Last updated Jun 27, 2026 · Updated 1 time

Summary

This study is testing a new augmented reality (AR) video game called "No Time Wasted" to see if it can help teens aged 16-18 learn about alcohol risks and reduce dangerous drinking behaviors. Twenty high school students will play the game using an AR headset and answer surveys about their experience and alcohol-related knowledge. The goal is to see if the game is engaging and whether it encourages safer choices and bystander help.

What this could mean

Our plain-language read of the trial. This is informational only — not medical advice or a prediction.

Active substance
augmented reality videogame
What this could lead to
If it works, this could offer a new, engaging way to teach teens about alcohol risks and encourage them to help friends who drink too much.
What could go wrong
This is a very small pilot study with only 20 participants, so results may not apply widely. The game is still being developed and tested for satisfaction, not yet proven to change behavior.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Get updates

Get notified about this study

Sign up to get updates when this study changes or when new studies for ALCOHOL PREVENTION are added.

Our safety recommendation!

By submitting, you agree to our Terms of use

Conditions

The condition(s) this trial relates to.

Harm Reduction

As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • Yale School of Medicine

    New Haven, Connecticut, 06510, United States

More trials for these conditions

Other studies related to the condition(s) this trial covers.