Yale's AR videogame aims to arm teens against alcohol dangers
NCT ID NCT04351958
Summary
This study is developing and testing a new augmented reality videogame called 'No Time Wasted' to help prevent alcohol-related harm in teenagers. Researchers are working with 20 teens, aged 16-18, to get feedback on the game and then see if playing it changes their knowledge and attitudes about alcohol risks. The goal is to create an engaging tool that teaches about safe drinking limits, recognizing alcohol poisoning, and how to help others.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes NO responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
Get updates
Get notified about this study
Sign up to get updates when this study changes or when new studies for HARM REDUCTION are added.
By submitting, you agree to our Terms of use
Contacts and locations
Show contact details
Enter your email to view the contact information for this study.
By submitting, you agree to our Terms of use
Locations
-
Yale School of Medicine
New Haven, Connecticut, 06510, United States
Conditions
Explore the condition pages connected to this study.