Can a video game help seniors prevent falls?
NCT ID NCT06958653
First seen Jun 27, 2026 · Last updated Jun 27, 2026
Summary
This study tested a new digital tool that turns balance exercises into a game for older adults. Forty participants tried the game-like version or a standard digital test. Researchers measured how reliable the scores were and how much people enjoyed it. The goal is to make balance checks more engaging and accessible in community settings.
What this could mean
Our plain-language read of the trial. This is informational only, not medical advice or a prediction.
- Active substance
- Gamified Digital Balance Assessment (GDBA) device
- What this could lead to
- If successful, this could lead to a more enjoyable and motivating way for older adults to check their balance, potentially encouraging regular fall risk screening.
- What could go wrong
- This is a small, early-stage study with only 40 participants. The gamified tool may not be more accurate than standard tests, and its appeal might not last over time.
This is an AI summary of the original study and may miss details. Read our disclaimer.
Study facts
What this study's own registry entry says, in plain language.
- Phase
-
Not a phased trial
Phase numbers describe drug development. The registry uses this when they do not apply, as it does for trials of devices, procedures or behaviour changes, and for observational studies.
- Participants
-
40 people
The number who actually took part.
- Started
-
Apr 2025
- Finished
-
Sep 2025
- Lead sponsor
-
Other sponsor
The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.
Who can take part
This study's own entry requirements. Only the study team can say for certain whether you qualify.
- Ages
-
60 years and older
- Sex
-
Anyone
- Healthy volunteers
-
Accepted
You do not need to have the condition being studied to take part.
Show the full entry requirements Hide the full entry requirements
Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.
Inclusion Criteria: * aged 60 or older, * living independently, * able to walk with or without an assistive device (without external help), * willing and able to provide informed consent. Exclusion Criteria: * conditions that impede walking (e.g., hip fractures, lower limb amputations, hemiparesis), * medications causing dizziness or affecting balance (e.g., psychotropic drugs), * self-reported cardiovascular, pulmonary, neurological, musculoskeletal, or mental disorders, * severe fatigue or pain, * severe uncorrected vision or hearing impairments that may affect their ability to interact with the digital system
Get updates
Get notified about this study
Sign up to get updates when this study changes or when new studies for Digital health are added.
Genom att skicka in godkänner du våra Användarvillkor
As listed by the trial registrant
The condition terms exactly as the trial's registrant entered them.
Contacts and locations
Locations
-
Hongqi Community
Shanghai, Shanghai Municipality, 200240, China
More trials for these conditions
Other studies related to the condition(s) this trial covers.
- Could a VR headset replace drugs for Kids' circumcision pain?
- Can a smart bracelet and app stop a second stroke?
- Your smartwatch could soon warn you before you crash
- Can a phone app stop deadly clots from coming back?
- Can remote monitoring platforms lighten Clinicians' load or add to it?
- AI coach could help brain injury patients stick to exercise