Video game boosts Pill-Taking in schizophrenia patients
NCT ID NCT06175559
First seen May 02, 2026 · Last updated May 21, 2026 · Updated 4 times
Summary
This study tested a story-driven video game designed to help people with stable schizophrenia stick to their medication routine. Twenty patients played the game, which uses decision-making to shape the story. The goal was to see if the game improved how often they took their medicine and their attitude toward it.
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This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Locations
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Shanghai Jiao Tong University
Shanghai, Shanghai Municipality, 200240, China
Conditions
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