Virtual worlds put to the test for older Adults' emotional Well-Being

NCT ID NCT07809581

What the study statuses mean

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Recruitment status, easiest to join first

Recruiting now
This trial is taking on new participants right now.
Not yet recruiting
Registered, but not yet taking participants.
By invitation only
Not open to general applications. Only people the study team invites can take part.
Paused
Paused for now. It may or may not start again.
Ongoing
Running, but no longer taking on new participants.
Completed This study
The trial has finished. Results may not be published yet.
Stopped early
Stopped early, before it reached the end. That can be for many reasons, including safety.
Cancelled
Cancelled before anyone took part.

Expanded access (not trials)

Expanded access
Not a trial. This treatment can be requested outside a study, case by case, for people who qualify.
Expanded access (paused)
Not a trial. The treatment can normally be requested outside a study, but is unavailable right now.
Expanded access (ended)
Not a trial. The treatment could once be requested outside a study, but no longer can.
Approved
The treatment has been approved, so it is available normally rather than through this programme.

When the status isn't known

Details not published
The full record has not been published yet, so there is little to show here.
Status unknown
This status has not been confirmed recently, so it may be out of date.

First seen Sep 09, 2026 · Last updated Sep 10, 2026 · Updated 1 time

Summary

Researchers are designing three immersive virtual reality environments with input from older adults, including people in home care and residential centers. Participants view the environments through head-mounted displays and answer questionnaires about mood, immersion, and any discomfort. The study asks whether these personalized VR experiences can boost positive emotions and reduce negative ones.

What this could mean

Our plain-language read of the trial. This is informational only, not medical advice or a prediction.

Active substance
personalized immersive virtual reality environments delivered through head-mounted displays
What this could lead to
If it works, personalized VR environments could become a low-effort way to lift mood for older adults who have trouble leaving home or moving around.
What could go wrong
The study is small and early, so any mood boost may be brief or may not hold up in larger groups. Some people feel dizzy or queasy in VR, and the environments may not suit everyone.

This is an AI summary of the original study and may miss details. Read our disclaimer.

Study facts

What this study's own registry entry says, in plain language.

Participants

31 people

The number who actually took part.

Started

Dec 2023

Finished

Apr 2024

Lead sponsor

Other sponsor

The registry's catch-all category, for sponsors it does not file as a company, a government agency, or a research network.

Who can take part

This study's own entry requirements. Only the study team can say for certain whether you qualify.

Who is studied

This study was conducted in two phases. Phase I aimed to identify the characteristics of VR environments most closely associated with emotional well-being in adults requiring support with daily activities. Phase II was a proof-of-concept study with three aims: to examine short-term affective changes following exposure to the developed VR environments, to assess perceived presence, and to evaluate adverse VR sickness symptoms in older adults with support needs.

Ages

18 minutes and older

Sex

Anyone

Healthy volunteers

Accepted

You do not need to have the condition being studied to take part.

Show the full entry requirements

Copied word for word from the study's registry entry, so the wording is the study team's rather than ours.

Inclusion Criteria: * Gender (preference for equality between men and women). * Users of the Home Care Service (SAD) and elderly people from the five residential centres. * Age (first phase over 18 years old and second phase over 65 years old). * Participation in this study was completely voluntary, and all participants signed an informed consent form before taking part in the research. Exclusion Criteria: * People who suffer from any anomaly in binocular or auditory vision. * People with physical or mental disabilities, or pre-existing psychiatric disorders, with serious medical conditions. * People who suffer from any cardiovascular disease are susceptible to being affected by HMD-VR technology. * People who suffer from symptoms related to epilepsy. * People who have any electronic device, such as a cardiac pacemaker or other implanted medical device susceptible to being altered by HMD-VR technology.

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As listed by the trial registrant

The condition terms exactly as the trial's registrant entered them.

Contacts and locations

Locations

  • University of Vic-Central University of Catalonia (UVIC-UCC)

    Vic, Barcelona, 08500, Spain