Teens learn about vaccines through video and game – study shows promise
NCT ID NCT06832670
First seen Apr 25, 2026 · Last updated May 12, 2026 · Updated 1 time
Summary
This study tested whether educational materials, a video animation, and a simulation game could help teens aged 18-21 feel more confident about vaccines. 210 participants were split into two groups: one received the interventions, the other did not. Researchers measured changes in vaccine knowledge, attitudes, and hesitancy using surveys.
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Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
This is a summary of the original study . Summaries may miss details or leave out important information. Before applying or accepting participation, make sure you have read and understood the full study. Curemydisease.com takes no responsibility whatsoever for anything missed, misunderstood, or acted upon as a result of our summary — we know it does not capture everything.
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Locations
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Kahramanmaraş Sütçü İmam University
Kahramanmaraş, Eyalet/Yerleşke, 46000, Turkey (Türkiye)
Conditions
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