Teens learn about vaccines through video and game – study shows promise

NCT ID NCT06832670

First seen Apr 25, 2026 · Last updated May 12, 2026 · Updated 1 time

Summary

This study tested whether educational materials, a video animation, and a simulation game could help teens aged 18-21 feel more confident about vaccines. 210 participants were split into two groups: one received the interventions, the other did not. Researchers measured changes in vaccine knowledge, attitudes, and hesitancy using surveys.

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Contacts and locations

Locations

  • Kahramanmaraş Sütçü İmam University

    Kahramanmaraş, Eyalet/Yerleşke, 46000, Turkey (Türkiye)

Conditions

Explore the condition pages connected to this study.