Can a game unlock better health knowledge? students solve an escape room for education

NCT ID NCT07346313

Summary

This study tested whether learning through an escape room game is better than a standard lecture for teaching university students about sexual and reproductive health. Researchers compared 80 students who took the same course; one group also played a themed escape room game. The goal was to see if the game improved their knowledge and their views on gender equality more than the lecture alone.

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Contacts and locations

Locations

  • Karamanoglu Mehmetbey Universty

    Karaman, Turkey (Türkiye)

Conditions

Explore the condition pages connected to this study.