Can a video game teach emotional skills? new study says maybe.

NCT ID NCT06049407

First seen May 10, 2026 · Last updated Jun 14, 2026 · Updated 6 times

Summary

This study tested a serious video game called emoWELL designed to teach healthy emotional regulation skills to young adults aged 18 to 29. A total of 385 participants played the game and completed surveys about their emotions and well-being. The goal was to see if the game could help them better understand and manage their feelings.

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Contacts and locations

Locations

  • Spain

    Valencia, Valencian Comunity, 46020, Spain

Conditions

Explore the condition pages connected to this study.