Digital escape room fails to boost test scores but wins over nursing students

NCT ID NCT07204899

Summary

This study tested whether a digital escape room game could teach nursing students how to manage a life-threatening condition called hypovolemic shock better than a traditional lecture. 55 third-year nursing students were split into two groups: one played the game, and the other attended a lecture. While the game didn't lead to higher test scores, students who played it reported much higher enjoyment, motivation, and felt it improved their critical thinking and decision-making skills in a safe, simulated environment.

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Contacts and locations

Locations

  • Baskent University

    Ankara, Ankara, 06790, Turkey (Türkiye)

Conditions

Explore the condition pages connected to this study.